VIDEOS
Watch or rewatch inspiring speakers from previous RealTime Conferences!
We are delighted to give access to the footage of previous RTCs to the real-time community for free. We kindly request that you register below to receive the password.
RTC2021 December: “Populating the Metaverse” Highlights
Highlights from RTC Dec 13, 14, 15, 2021. Scroll down for the full sessions below.
NVIDIA Omniverse Avatar: Real-Time Conversational AI Assistants
Mike Seymour, Co-founder and Researcher, Fxguide
Paul Debevec, Director of Research, Creative Algorithms and Technology, Netflix
Jeffrey Kember, Creative Technologist, Developer Relations, NVIDIA
Alex Coulombe, Co-Founder, Agile Lens
Alex Qi, Product Management, AI Applications & Deep Learning Software, NVIDIA
Adam Scraba, Director of Product Marketing, NVIDIA
Globalization of Virtual Production at Netflix
Girish Balakrishnan, Director, Virtual Production, Netflix
Experience Transformation in Realtime: A Narrative Journey into Meow Wolf’s “Convergence Station
Barbara Ford Grant, CTO, Meow Wolf
Joanna Garner, Senior Story Creative Director, Meow Wolf
Ben Wright, Senior Creative Lead, Sound Team, Meow Wolf
Timber Snyder, VP of Platform, Meow Wolf
Chris Beran, Exhibitions Creative Engineer, Meow Wolf
Everything Coming up Metaverse
John Riccitiello, President & Chief Executive Officer, Unity Technologies
Cathy Hackl, CEO, Futures Intelligence Group
Matthew Ball, Managing Partner, EpyllionCo
The Rise of the Creator Economy in the Metaverse Era
Prem Akkaraju, CEO, WetaFX
Marc Whitten, Senior Vice President & General Manager, Unity, Create Solutions, Unity Technologies
Bay Raitt, Principal UX Designer, Unity Technologies
Real-Time Collaboration: Remote Virtual Production with Unity
Habib Zargarpour, Virtual Production Supervisor, Unity Technologies
Ron Martin, Creative and Technical Director, Unity Technologies
Scott E. Anderson, Creative Director, Digital Sandbox
Setareh Samandari, Visual Effects Artist, Director
Nick Knight, Director, Photographer, ShowStudio
Britt Lloyd, Photographer and Filmmaker, brittlloyd.co.uk
Asset Creation at Scale to Populate the Metaverse
Sébastien Deguy, Vice President 3D & Immersive, Adobe
Dalia Lasaite, CEO, CGTrader
David McGavran, CEO, Maxon Computer GmbH
Diana Colella, Senior Vice President, Entertainment and Media Solutions, Autodesk
Powering the Metaverses
Raja M. Koduri,Senior Vice President & General Manager, Intel Corporation
Makarand Dharmapurikar, GM of cloud services, Intel Corporation
Anton Kaplanyan, VP of Graphics Research, Intel Corporation
Sebastian Sylwan, Director of R&D, Production Technologies, Netflix
The Human Brain and Real-Time 3D
Martin Enthed, Innovation Manager, IKEA Marketing & Communication AB, Khronos Vice President
Complementary Standards for an Open Metaverse
Rachel Bradshaw, Vice President, Account Services, Caster Communications
Oliver Meiesberg, Vice President RenderMan, Pixar Animation Studios
Martin Enthed, Innovation Manager, IKEA Marketing & Communication AB, Khronos Vice President
Neil Trevett, President, The Khronos Group
Guido Quaroni, Sr. Director of Engineering, Adobe
David Morin, Executive Director, Academy Software Foundation, Industry Relations, Epic Games
Brent Scannell, Product Manager – AR/VR/MR, Autodesk
The Making of an Epic Short: Moving the Traditional Animation Pipeline into Unreal
Karen Dufilho, Executive Producer, Epic Games
Shelley Smith, Producer, DNEG Animation
Gabriele Pellegrini, CG Supervisor, DNEG Animation
Taylor Moll, VFX Supervisor, DNEG
Alison Wortman, CG Lighting Supervisor, DNEG Animation
The Accessibility of Virtual Production Techniques
Matt Allard, Director of Strategic Alliances, Dell Technologies
Rick Champagne, Industry Strategy and Marketing, Media & Entertainment, NVIDIA
Kathryn Brilhart, Cinematographer / Virtual Production Supervisor, Filmmaker
Vashi Nedomansky, ACE, Co-founder, VashiVisuals
Deepak Chetty, Producer, Unreal Online Learning, Virtual Production/Film/Television, Epic Games Andrew MacDonald, Executive Producer, Cream
Connected Worlds, the Future of Content Production
Paul Salvini, Global Chief Technology Officer, DNEG
Real Time State of Play: Nexus Studios & Patrick Osborne in Conversation
Kim Adams, Director of Real Time Production, Nexus Studios
Patrick Osborne, Director, Nexus Studios
Lessons Learned from More than 15 Years of Virtual Production
Connor Murphy, Virtual Production Department Manager, The Third Floor Inc.
Markus Ristich, Global Director of Software Development, The Third Floor Inc.
RTC2021 December: “Populating the Metaverse” Session Recordings
Missed RTC December 13, 14, 15, 2021? Watch the full recorded sessions below.
RTC Day 1 Intro & Opening Keynote “Connected Spaces: The Building Blocks of the Metaverse” by Sol Rogers
Monday, December 13, 2021
RTC2021 April: “The Rise of the Metaverse” Session Recordings
Missed RTC April 26, 27, 28, 2021? Watch the recorded sessions below.
Collaborative Design in the Metaverse / Designing the Metaverse – Inspiring Architects
Monday, April 26, 2021
Virtual Production: Building Real-Time Tools at the Core of Pipelines / Converting the Tests into Radical Changes
Tuesday, April 27, 2021
Highlights
A selection of past RTC sessions, edited for best viewing. In chronological order
VIRTUAL PRODUCTION
OPENING KEYNOTE
David Morin
Industry Management, Media & Entertainment – Epic Games | Executive Director – Academy Software Foundation
Real-Time for all Markets – and Virtual Production in Film & TV – with a special section on “The Mandalorian”
VIRTUAL PRODUCTION
KEYNOTE
Dan Ring
Head of Research – Foundry
Bridging the Real & Imagined: Integrating real-time workflows into modern visual-effects and post-production pipelines
ARCHITECTURE
PANELIST PRESENTATION
Alex Coulombe
Co-Founder – Agile Lens
With Andreea Ion Cojocaru
Co-Founder – Numena GmbH
Multi-user Collaboration: When, Why, and How? Collaborating in XR with The Wild, Spatial, and Custom Experiences.
ARCHITECTURE
PANELIST PRESENTATION
Carlos Cristena
Principal – Rad Lab Director – NeoScape (Boston)
GPU Rendering & Ray Tracing: Changing today’s Archviz production pipelines
AUTOMOTIVE
PANELIST PRESENTATION
Laura Longworth
Innovation & Emerging Technology Lead AR/VR – Daimler Trucks North America
Fostering customer engagement through Real-Time interactive experiences
ARCHITECTURE TRACK
PANEL DISCUSSION
Alex Coulombe, Kim Baumann-Larsen, Michael Koutsoubis, Andrea Ion Cojocaru, Cobus Bothma
Crafting Real & Virtual Architecture in Real-Time (Part 1)
VIRTUAL PRODUCTION
PANEL DISCUSSION
Bill Desowitz, Rob Legato, Ben Grossman, Caleb Deschanel
Filming in alternate universes
VIRTUAL PRODUCTION
PANEL DISCUSSION
Connie W. Siu, Pol Jeremias-Vila, Paul Debevec, Habib Zargarpour, Kim Libreri, J.J. Blumenkranz, Alberto Menache, Chris Redmann, Philip Galler
Filmmaking with Real-Time Pipelines
Part 1: Current practices with Real-time tools
Part 2: The future of filmmaking with Real-time tools
REAL WORLD IN REAL-TIME
INSPIRING KEYNOTE
Tim Macmillan
CEO – Area4 Professional
The Convergence of Photogrammetry, Light Fields, and Volumetric Capture
REAL WORLD IN REAL-TIME VOLUMETRIC CAPTURE | LIGHT
FIELDS | HOLOGRAMS
INSPIRING KEYNOTE
Paul Debevec
Adjunct Research Professor USC Institute for Creative Technologies
Presentation of the whole Volumetric Capture, Light Fields & Holograms Track
VIRTUAL PRODUCTION & FUTURE COMPUTING
FIRESIDE CHAT
Raja Koduri
Chief Architect & Sr. Vice President – Intel Corporation
Fireside Chat Q&A between Raja Koduri and Jean-Michel Blottiere
IMMERSIVE STORYTELLING
PANEL DISCUSSION
Joanna Popper, Jeff Gipson, Jose Luis Gomez Diaz, Gary Marshall, Rachid El Guerrab, Jan Pinkava, Eliza McNair, Christiaan Cokas
VR For Reinventing Linear Stories
IMMERSIVE STORYTELLING
KEYNOTE
Jan Pinkava
Creative Director
What am I looking at? Real Stories and Fake Realities
VIRTUAL PRODUCTION EUROPE
PANEL DISCUSSION
Terrence Masson, Patrik Forsberg, Mohen Leo, Matt Rank, Fred
Volhuer, Per Karefelt, Vince
Baertsoen, Sebastian Sylwan, Kim Libreri
ENABLING THE NEXT ERA OF COMPUTING – VOLUMETRIC CAPTURE
KEYNOTE
Steve Sullivan
Partner, General Manager – Mixed Reality Capture Studios – Microsoft