JUNE 8 & 9, 2020 TRACKS
XR | 5G – How XR will be enabled in the Next Era of Computing
Volumetric video for Mixed Reality and beyond
Host: Neil Schneider – The International Future Computing Association (TIFCA)
Keynote Speaker: Steve Sullivan – Microsoft
Volumetric Video is a new and powerful type of content that brings holographic human performances to Mixed Reality experiences. Microsoft’s capture studio in San Francisco and partners in London, Los Angeles, Berlin, and Seoul commercially produce sophisticated multi-actor volumetric performances, while compressing for streaming to mobile devices like HoloLens, VR headsets, or even common cellphones. As we evolve the technology forward, we’ll increasingly require the power of 5G to bring consumers these rich immersive experiences.
Partner, General Manager – Mixed Reality Capture Studios – Microsoft
Steve is currently GM of the Mixed Reality Capture Studios at Microsoft, creating volumetric video of real people and performances for Mixed Reality and traditional 2D experiences.
Prior to joining Microsoft, Steve was Senior Technology Officer for ILM/Lucasfilm. He led R&D across the Lucas Divisions, advancing the state of the art in content creation tech for film, TV, and games. He contributed to over 70 films and received three Academy Awards for Technology. He is a member of the Academy of Motion Picture Arts and Sciences, and served 7 years on the Academy’s Science and Technology Council. He received a PhD in Electrical and Computer Engineering from the University of Illinois at Urbana-Champaign, with an emphasis on multi-view reconstructions.